![]() The standalone NX 3D audio software is yet unreleased, and the whole consumer level of ‘movies, music, and games’ is yet to be seen. Waves promises that future apps and updates will bring more functionality to the head tracker. Finally, multiple users are on the horizon in a future update. The tracking speed is nearly double and much more fluid. You can rotate up to 360 degrees rather than the much narrower 60 degree field of view of a webcam. The CPU consumption is significantly reduced due to the fact that the tracking is taking place in the device instead of on your computer with a webcam. You aren’t tethered to sitting in perfect view of a webcam, for one. Obviously if the plugin already works with the camera, one must ask, ‘Why would I get the device?’ There is actually quite a long list of reasons. I found myself taking my headphones off constantly, in a bit of disbelief that the sound I was hearing wasn’t playing ‘out loud’. Whether you’re a performer, a mix engineer, or both, 3D audio definitely has its place and is worth checking out. While you don’t turn your head much while tracking, of course, even a slight movement creates a sense of realism that can absolutely put you more ‘in the moment’. Imagine the guitarist to your right, then you turn your head a bit, and now the guitarist is right in front of you. If you’ve used a VR headset with 3D audio before for recreation then you know what I’m talking about. VMR can even amp up the performance of a vocalist by making them feel like they are standing in the room with the band when listening to their monitoring mix. It can make a game-changing difference if you find yourself having to mix on headphones. Suffice to say, if you haven’t checked out Virtual Mix Room yet-you definitely owe it to yourself to take it for a spin. ![]() We’ve already covered the Virtual Mix Room software, so I won’t completely rehash that here.
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